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Mac OS Installer retail Version of Yosemite, El Capitan or Mac OS Sierra, choose one you desire to make the bootable USB. To get Mac OS X InstallerApps you can ask help from a friend who has “real Macintosh” to download it from the App Store. Or alternatively, you can download it through torrent. Move the mouse a bit and a Carnegie Mellon Computing Services / Mac OS X box will pop up. In the Name box, enter your Andrew username. In the Password box, enter your Andrew password (it will appear as.'s). Click the icon labelled Log In or press the Enter/Return key.

(This is based on previous documents by Rich Pattis. Modified by Scott McElfresh, September 2004)
Introduction This handout will introduce you to the Macintosh OS X Operating System and all the skills that you will need to use it for programming. At the beginning of the course, when we are just starting to learn programming, practice these skills repeatedly, until they become intuitive. Because there are few skills, and because you will use these same skills over and over again while taking this course, you will soon master them.

Every semester about 500 students successfully complete this process. Please feel free to ask other students if you get stuck; and, if someone gets stuck and asks you a question, please try to help them. Mastering the use of the operating system is NOT an academic part of the course, so feel free to give and take help.

The Mac OS X (Operating System Ten) Mac OS X is the newest in a long line of Graphical User Interface (GUI) operating systems, first started in 1984 (when the Apple Macintosh was introduced). The Macintosh and its operating system were based on the work done at Xerox PARC (Palo Alto Research Complex), but not commercialized by Xerox.

Microsoft's Windows also has its roots in the first Mac (and Xerox) operating systems.

Mac OS X Terminology Here are a few important terms that you must know to be able to understand the rest of the information on this page.
Desktop The entire screen, which contains the Dock, Toolbar, Icons, and Windows.
DockThe sequence of Icons that appears centered at the bottom of the Desktop.The following picture shows how the Dock might appear. Thespecific applications that appear in the Dock will vary from computerto computer and user to user.
The Icons on a Dock, are divided into two groups: in the picture, on the left are the Icons for the Finder, Internet Explorer, Netscape, Metrowerks CodeWarrior, Word, Excel, Powerpoint, System Preferences, Terminal, and the Fetch utility; on the right are Icons for the Mac OS X and the Wastebasket. In addition Icons for minimized application windows appear between these last two Icons.
ToolbarThe horizontal bar that appears at the top of the Desktop. It always contains information about (and pull-down menus for) the currently running application. The Toolbar for the Finder appears as

Clicking a Window puts information for that application in the toolbar. Clicking the Desktop puts the Finder in the toolbar.

Apple Menu
The leftmost Icon on every Toolbar (see the Finder Toolbar above)
Folders
Manila folder Icons. Folders organize data: applicatons, files and [sub]folders. Double Clicking a folder shows its contents (the applications, files, and subfolders that it contains).
Window
Control

or
A control on the top left part of a Window that affects its size.
  • Red Terminate: discard the window. Often appears with X inside.
  • Yellow Minimize: Show window only on the Dock. Often appears with - inside.
  • Green Maximize/Midimize: Window fills/is-in Desktop. Often appears with + inside.
If a window is minimized, click it on the Dock and it will open and move to the Desktop. When a window on the Desktop is maximized, it fills the entire screen; when such a screen-filling window is midimized, it returns to its original Desktop size.
FinderA special application running in a Window that is used to explore/manipulate files and folders. The easiest way to start the Finder is by Clicking the Finder Icon (the first one) on the Dock (see its Toolbar above).
Context
Menu
Pressing on some Icons will show a list of commands you can perform on them.
Logging On The following instructions are for logging onto any machine running Mac OS X in CMU's Clusters, including WeH5419 ABCD.
  • Move the mouse a bit and a Carnegie Mellon Computing Services / Mac OS X box will pop up.
  • In the Name box, enter your Andrew username.
  • In the Password box, enter your Andrew password (it will appear as *'s).
  • Click the icon labelled Log In or press the Enter/Return key.
If you enter your username and password correctly, you will be logged on; otherwise the window will move left-right-left (like shaking its 'head' NO). In this case, repeat this process until you successfully logged on.
Logging Off When you are finished working on a cluster machine, you should always log off. Before logging off, make sure to Backup all your files that contain useful information. Then ...
  • Click the Apple and select Log Out....
  • You will see a box with Are you sure you want to quit all applications and log out now, and you should select Log out.
At this point the machine will begin logging you out. To ensure that this operation is successful, you should wait until the Carnegie Mellon Computing Services / Mac OS X box redisplayed (at which point you could log in again).
Renaming Folders and Files You will often need to rename generic project folders, downloaded from the course web site, with your name.

To rename a folder or file (if it is a file with an extension, the extension should remain the same):

  • Click the folder or file icon.
  • Click the name under it.
  • Type the new name (and the same extension) in the highlighted box.
Press Enter or click the Desktop. The folder or file should now have the name that you typed.
Zipping Files Programming assignments must be turned in as single zip file that contains all the files inside a project folder. To zip all the files in a folder named F (located on the Desktop), for example, into a single zip file:
On the newer Macintoshes (including most of campus labs):
  • Hold the Ctrl key and click on the folder you wish to zip.
  • From the context menu that appears choose 'Create Archive of f'.
  • This will create a file called f.zip.

On older Macs (if you don't see the Create Archive option when you try the above):
  • Open the Terminal application. To accomplish this, either:
    • Click the Terminal icon on the Dock.
    • In the toolbar select Go Applications; disclose the Utility folder and Double Click the icon labelled Terminal.
  • A window with a Terminal will appear with the prompt %.
  • To the % prompt, type cd Desktop
  • To the % prompt, type zip -r F.zip F
  • You should see a series of lines that begin with the word 'adding'.

A new file icon named F.zip will appear on the Desktop with the name F.zip (or whatever you named it); the orignal (unzipped) folder will still be there too. You may have to Click the Desktop first to see this zipped file.

Unzipping FilesOften, Mac OS X will automatically unzip any file that you download through a web browser. Typically, you will see both the zipped file and the unzipped folder on your Desktop (although there might be a delay while the zipped file is being unzipped; you also might have to click the on the Desktop). If you see only the zipped file (not the unzipped folder), double click the zipped file and it should produce the unzipped folder.

At this point you can delete (throw into the trash basket) the zipped file; you can always redownload it from the web.

Uploading to Andrew When you finish a programming session, it is an excellent idea to save to your Andrew file space any of the projects that you altered (whether you are on your own machine or a cluster machine). Doing so ensures that your work is not lost (even if something happens to it on your own computer; it is a sad fact of life, but almost everyone will accidentally delete some important file during the semester) and that it is available to all other computers that can access your Andrew file space.

To save your work

  • Launch the Finder, and on its toolbar select Go Home.
  • Double Click the MyAFS folder icon.
  • Drag any project folders you modified into this folder.

Another method (one that saves space on your Andrew account) is to first Zip your project folder into one file and then upload just that zip file to your Andrew account.

Remember, even if you are using your own computer, it is a good idea to archive project files from it onto your Andrew file space.

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Downloading from Andrew To work on any material that you previously saved to your Andrew file space, you must first download it to your local system (typically to the Desktop). To retrieve your work
  • Launch the Finder, and on its toolbar, select Go Home
  • Double Click the MyAFS folder icon.
  • Drag any project folders from this folder onto the Desktop.
If you Zipped your project folder before uploading it, then it must be Unzipped after downloading.Mac OS X should do this for you automatically.Click the Desktop; if you do not see the unzipped file Double Click the downloaded zip file and Click the Desktop again.
Ten years ago around this very time—April through June 2008—our intrepid Microsoft guru Peter Bright evidently had an identity crisis. Could this lifelong PC user really have been pushed to the brink? Was he considering a switch to... Mac OS?!? While our staff hopefully enjoys a less stressful Memorial Day this year, throughout the weekend we're resurfacing this three part series that doubles as an existential operating system dilemma circa 2008. Part one ran on April 21, 2008, and it appears unedited below.

A couple of Gartner analysts have recently claimed that Windows is 'collapsing'—that it's too big, too sprawling, and too old to allow rapid development and significant new features. Although organizations like Gartner depend on trolling to drum up business, I think this time they could be onto something. 'Collapsing' is over-dramatic—gradual decline is a more likely outcome—but the essence of what they're saying—and why they're saying it—rings true.

Windows is dying, Windows applications suck, and Microsoft is too blinkered to fix any of it—that's the argument. The truth is that Windows is hampered by 25-year old design decisions. These decisions mean that it's clunky to use and absolutely horrible to write applications for. The applications that people do write are almost universally terrible. They're ugly, they're inconsistent, they're disorganized; there's no finesse, no care lavished on them. Microsoft—surely the company with the greatest interest in making Windows and Windows applications exude quality—is, in fact, one of the worst perpetrators.

The unfortunate thing about this is that there is a company that's not only faced similar problems but also tackled them. Apple in the mid-1990s was faced with an operating system that was going nowhere, and needed to take radical action to avoid going out of business. And so that's what Apple did. Apple's role in the industry has always been more prominent than mere sales figures would suggest, but these days even the sales numbers are on the up. There are lessons to be learned from the company in Cupertino; I only hope they will be.

A little background

I've never been a Mac user. I've used Macs from time to time, of course, but never owned one myself. As with many Brits d'un certain âge at school I was brought up on a diet of Acorn Archimedes and RISC OS. RISC OS brought with it many notable features: it had a spatial file browser done properly, its menu bar was optimally located, it used bundles for applications, and it had a taskbar/dock before anyone else did. The Archimedes was, however, a footnote in the history of computing, and the only computers I've ever owned have been PCs.

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I got my first PC in 1997. It was a Dell Pentium II with Windows 95. I got it because I was interested in computers and I wanted to learn how to program them, so I picked up a student edition of Visual Studio 97 and duly learned C++. At that time, Windows was really the only game in town; Macs were ever so expensive and, as everyone knows, there was no software available for them.

Microsoft was pretty good to me at the time. The Windows OS was fast and reasonably stable. We didn't have to worry about allocating memory to applications or rebuilding our desktops, and although the preemptive multitasking and protected memory were not perfect, the system was obviously more stable than any Mac.

I got cheap student copies of Visual Studio 6 and Office 97. I bought the Windows 98 upgrade on the day of its release, wowed by its sleek new look (gradients in the title bars!). Microsoft sent me copies of an exciting new operating system called 'Windows NT 5 Beta 2' which I eagerly installed and ran as my primary OS until it expired; Microsoft even sent me a copy of Windows 2000 for my trouble. That OS was bullet-proof; it was quick, it ran all the applications I wanted, it supported my software—what more could someone ask for?

I began working in late 1999 as a software developer, writing all sorts of programs in Java, Visual Basic 6, C++, SQL Server, and whatever else I had to use. Again, I felt well-treated by Microsoft. MSDN Library was an invaluable developer resource; Microsoft was open about what it was doing, giving out betas of Windows XP (or Whistler, as it then was) to all and sundry, and it felt like the company knew what it was doing. Redmond had a roadmap of Whistler and Blackcomb; it had a plan.

This was attractive to someone who programmed for a living. Developers felt valued, like the company cared about them. I enjoy programming, and I enjoy writing software. I did then; I do now. So for me, this is really a key piece of what a platform has to offer.

A brief history of Macs

The Mac at this time was still struggling with its archaic OS and its underpowered hardware, and the entire platform felt stagnant.

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In 2001, Apple just about managed to get OS X out the door—dragging Mac software kicking and screaming into the 21st century—but had so little confidence in the thing that it still made the computers default to Mac OS 9. Even Mac proponents regarded OS X as little better than a beta. But it was the start of a big change in the fortunes of the Mac platform. Although OS X was slow and buggy, it also hinted at being something more; a platform for the future. The infrastructure was sound, and Quartz was downright modern. Its Cocoa API and Objective-C were an exciting development platform offering interesting new features like 'System Services.'

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Part of this was by accident. If Apple's Copland project had come to fruition, it probably wouldn't have happened at all. Apple's intent was to update the aging OS piecemeal, adding protected memory and preemptive multitasking, and, piece by piece, update the core OS libraries to better support these modern features. Eventually this would become sufficiently advanced that the 'Gershwin' OS would be 'fully modern,' whatever this meant (even Apple wasn't sure).

Feature creep and mismanagement resulted in the cancellation of Copland. Instead of developing a new OS from the existing one, Apple decided to purchase a modern OS and use that as the basis for its future operating system. This resulted in the purchase of NeXT, and NeXTstep went on to form the basis of Mac OS X.

NeXTstep was pretty radical in its day; it's thanks to NeXTstep that OS X uses Objective-C and has an Objective-C library. Display Postscript in NeXTstep became Display PDF in OS X. NeXTstep had the same combination of Mach and BSD code that became MacOS X's Darwin kernel. Obviously, this still left Apple with a lot of work to do; NeXTstep couldn't run Mac apps, which was obviously a big problem for a MacOS successor, so Apple devised the 'Classic' virtual machine to provide support for legacy applications. New applications would use the new Cocoa or Carbon APIs.

This approach—forced on it due to screwing up the Copland project—put Apple in a strong position. The new OS was free of many of the legacy constraints that the Copland approach would have caused; the clumsy old APIs were restricted to the Classic environment, and they didn't form a part of the modern OS core. Although the new APIs were not entirely new—the Obj-C Cocoa API was based on the NeXTstep API, and Carbon was similar to the old MacOS API—they were cleaned up, allowing bad decisions of the past to be fixed.